Quiet Private Money
Part Three · How Epic Cash is built

9. Sound money on a schedule

1,387 words

Here is the number that makes people uncomfortable: about ninety-two percent of all the Epic Cash that will ever exist has already been mined.

A Bitcoin holder hearing that will usually say some version of so there is nothing left to earn. A reader who has been paying attention to the last eight chapters will ask a better question: why would a coin designed in 2019 compress the emission of a coin designed in 2008?

The answer is in the design brief, and it is unusually candid.

Turning the clock back Bitcoin's emission schedule was a bet that scarcity plus time would produce money. It worked. It also meant that anyone born after 2010 arrived to a table where most of the food had already been eaten, and the remaining portions were being distributed over the next century at a rate that halves every four years.

Epic's first five eras emit roughly ninety-seven percent of the total supply in about nine years — compressing twenty years of Bitcoin's emission into a shorter window. The 2019 paper used a phrase for it that no marketing department would have written: a chance to turn back the clock for those who missed out on the spectacular rise of Bitcoin.

That is an honest statement of intent, and it carries an honest cost, which this chapter will get to.

The mechanism Blocks arrive every minute. Each block pays a fixed reward, and the reward steps down across thirty-three eras, in a pattern that will look familiar to anyone who knows Bitcoin's halvings.

The difference is the pace. Bitcoin halves every 210,000 blocks, which at ten-minute blocks is roughly four years. Epic halves on a schedule that compresses the early, high-reward period, so the first five eras account for the overwhelming majority of supply and the later eras stretch out toward the cap.

The cap is twenty-one million, and the divisibility is eight decimals: one Epic divides into one hundred million units, each called a freeman in the protocol's own vocabulary — the same structure as a satoshi, deliberately.

Then, in May 2028, something happens that no other coin does.

The Singularity On or about the twenty-fourth of May 2028, Epic's cumulative supply draws level with Bitcoin's.

From that point, the schedule changes character. Epic adopts Bitcoin's halving cadence — reward halves every four years — while continuing to produce a block every minute rather than every ten. The two curves then track each other toward their respective caps, and the difference in circulating supply stays roughly constant rather than compounding.

The argument for doing this is not sentimental. It is that scarcity is easier to believe when it has a reference point people already trust. A holder does not have to model an unfamiliar emission curve to understand where Epic's supply will be in 2036; they can look at where Bitcoin's was in 2016 and add the gap.

H OW M U C H O F E AC H S U P P LY A L R E A DY E X I S T S BITCOIN · 19.9M of 21M · 94.8% issued EPIC CASH · 19.28M of 21M · 91.8% issued Both chains are near the end of their issuance. Epic reaches Bitcoin's supply on 24 May 2028.

The argument against is that the schedule is the claim, and the claim only means something if the software enforces it. Which it does — but a reader should know that this is a property of the consensus code, not a promise from a company. There is no company.

The levy, disclosed in full Every coin has to fund its own bootstrapping, and the industry's usual instruments are a premine and a venture allocation: supply handed to insiders before the public ever participates.

Epic used a different instrument, and it is worth describing precisely because it is the thing a skeptic will attack first.

A small, protocol-defined, time-limited share of block rewards — called the levy — was paid toward development and infrastructure during the bootstrap years. It began at 8.88 percent of block rewards for the network's first 120 days, then declined on a fixed annual schedule: 7.77, 6.66, 5.55, 4.44, 3.33, 2.22, and 1.11 percent, where it stands today.

It ends at block height 4,377,600, in late December 2027 — months before the Singularity — by consensus rule. Cumulatively it totals 1,280,478 EPIC, approximately 6.10 percent of terminal issuance. Miners have received no less than 91 percent of emission at any point in the network's history, and currently receive about 98.9 percent of it.

Compare that to the canonical alternative: Zcash's founders' reward was twenty percent of issuance for the first four years, structured as a return for the investors who financed a company. Epic had no investors to repay. Its levy expires rather than compounds, and it was set before the first block was mined.

None of which makes it free. Six percent is six percent, and the honest way to state the difference is this: the levy is a funding tool that ends, not a profit center that renews — and the numbers are published so that a reader can decide whether that is acceptable rather than being told it is.

What front-loading costs Two costs, and both are real.

The security budget fades early. A proof-of-work chain pays for its security through block rewards, and those rewards fall over time by design. Epic's rewards fall sooner than Bitcoin's, which means the transition to a fee-funded security model arrives earlier — and fee revenue depends on usage, which depends on adoption. A chain with low fees and low usage has a thin security budget. That is the trade for a supply curve that reaches its cap sooner.

The counter-argument is the one the design makes: security also depends on how many people can mine and validate, and a chain that ordinary hardware can mine and a laptop can validate does not need the same budget as one secured by industrial facilities. Whether that holds at scale is an open question, and this book will not pretend otherwise.

The "early" argument is about price and adoption, not emission. When someone says you are early to Epic Cash, they are not saying you are early to the mining rewards — those are mostly distributed. They are saying the market has not yet priced the design. Those are different claims, and only the second one is available here.

What scarcity does and does not do A fixed supply is necessary for sound money and nowhere near sufficient.

The dollar has no fixed supply and functions as money everywhere. Gold has a fixed-ish supply and functions as money in a shrinking number of places. Bitcoin has a fixed supply and functions as a store of value more than a currency. Supply is the property that makes saving rational; it is not the property that makes spending possible.

Epic's monetary policy answers the first question in the scorecard — can more of it be created, and by whom — with a cleaner answer than almost anything else in the field: twenty-one million, no issuer, a schedule in the consensus code, and a levy that expires before the supply curve flattens.

The other two questions are answered by other parts of the design, and the next chapter takes the one that people underestimate: who actually produces the blocks, and what happens when the answer is "a lot of ordinary people with gaming PCs."

The number that is easy to get wrong One more piece of arithmetic, because it appears in every argument about this coin and is usually confused.

Epic's market capitalization at the time of writing is roughly fifteen million dollars, against a circulating supply of about nineteen million coins. A price of roughly eighty cents reflects a market that has priced the design at a rounding error compared to the category leaders.

That is either a mistake or an opportunity, and no chapter can tell you which. What the chapter can tell you is what the supply does next: it does not inflate, it does not surprise, and in May 2028 it lines up with the most credible monetary schedule in the industry.

The rest is adoption, which is the one line on the scorecard that no design can fill in.